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In gamification milestone, Pfizer will assess video game in clinical trial...

In a move that could have a significant impact on how pharmaceutical companies view gamification, Pfizer (NYSE: PFE) has agreed to test the use of a mobile video game from Akili Interactive Labs to...

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These 4 steps show how gamification could work for life sciences companies

When I see gamification news in my email or on Twitter, it tends to involve an insurance company or employer wellness plan that wants to motivate behavior change, encourage patient engagement or track...

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Games for Health conference looks to HIMSS after RWJF grant ends

Ten years after Robert Wood Johnson Foundation allocated grant funding to support the Games for Health Project, it’s coming to an end. Next year the  annual Games for Health conference may be held as...

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What do companies need in order to win at playful design for healthcare?

I would never have associated Samuel Clemens or his pen name with gamification, but a new white paper from Canadian health technology business Ayogo highlights the author’s insights on the subject in...

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Akili Labs collaboration will evaluate video game to treat autism

Akili Interactive Labs will do an efficacy study of its video game platform for children with high functioning autism who also experience attention deficit hyperactivity disorder. It is part of a...

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Traumatic brain injury video game gets ultimate test (patients)

MedCity News has partnered with BioCrossroads to provide coverage focused on Indiana’s next generation of growth and innovation in life sciences EmotEd, a therapeutic software business centered on...

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Akili Interactive Labs raises $30.5M to advance clinical trials as it readies...

This post has been updated with a comment from Akili Interactive Labs CEO. Cognitive reasoning has been a particularly hot area for investment in digital health, particularly as companies explore the...

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Playing doctor-patient to improve patient experience, starting with antibiotics

One goal of the simulation platform, developed by Kognito, is to improve the quality of interactions between patients and physicians. The post Playing doctor-patient to improve patient experience,...

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In gamification milestone, Pfizer will assess video game in clinical trial...

In a move that could have a significant impact on how pharmaceutical companies view gamification, […]

View Article


These 4 steps show how gamification could work for life sciences companies

When I see gamification news in my email or on Twitter, it tends to involve […]

View Article

Games for Health conference looks to HIMSS after RWJF grant ends

Ten years after Robert Wood Johnson Foundation allocated grant funding to support the Games for […]

View Article

What do companies need in order to win at playful design for healthcare?

I would never have associated Samuel Clemens or his pen name with gamification, but a […]

View Article

Akili Labs collaboration will evaluate video game to treat autism

Akili Interactive Labs will do an efficacy study of its video game platform for children […]

View Article


Traumatic brain injury video game gets ultimate test (patients)

MedCity News has partnered with BioCrossroads to provide coverage focused on Indiana’s next generation of […]

View Article

Akili Interactive Labs raises $30.5M to advance clinical trials as it readies...

Among the investors taking part in the round are JAZZ Venture Partners, Canepa Advanced Healthcare Fund and PureTech Health.

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Playing doctor-patient to improve patient experience, starting with antibiotics

One goal of the simulation platform, developed by Kognito, is to improve the quality of interactions between patients and physicians.

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Pfizer and Drexel develop Minecraft-like game to help young hemophiliacs and...

Patient engagement and education seem to be the largest drivers for building games for healthcare organizations.

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Key points to consider in developing digital therapeutics

At the Health 2.0 conference in Santa Clara a range of healthcare players from large employers to young startups spoke about their approaches to developing and implementing digital therapeutics.

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Playing doctor: The evolution of videogames in healthcare

As videogames have become mainstream and emerged from the dimly-lit arcade rooms of years past, gaming technology has found increasing application in medical training, pain management, rehab, and...

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Level Ex pitches gaming as a tool for reaching doctors

Interactive, cloud-based video games are designed to tackle pharma’s current challenge: engaging doctors virtually during a pandemic. But the tools are likely to outlive the circumstances in which they...

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